A list of programming and related technical writing projects I'm working on.
3D game development: I'm eternally in progress writing "the perfect" 3D adventure game. I'm now using the jMonkeyEngine 3 for the Java 3D, and Blender for the models. (2010)
I'm the main (but not only) writer of the base set of tutorials and documentation for the jMonkeyEngine 3. I keep adding docs to the wiki as new engine features are being implemented. (2010) √
I published an eBook about NetBeans IDE 6. You can buy 100 NetBeans Tips & Tricks here, and also from Amazon for Kindle. Sun Microsystems printed 1000 (or so) copies and handed them out at JavaOne 2008! :-) √
Planetris -- A simple Tetris clone as a Java Applet that I wrote as homework for a programming class √ (2004)
RSF, a 3D engine prototype for MacOS in Objective C (Cocoa). This was mostly for me to practice Cocoa and learn the maths and structure behind a 3D engine. (2004) √